

Freezing is often a recurring death for new players as they don't prepare well enough to stop the freezing in an emergency. Dusk and Night are colder than Day, and they last longer in Winter. Wilson's and Webber's Beards also helps them keep warm similar to warm clothing, and their efficiency increases as it gets longer.īuilding a Thermal Measurer helps the player know when the change in seasons is coming ahead of time, and tells how cold it is getting. Additionally, wearing warm clothing increases the time a character can be away from fire before getting too cold. The best way to do that is to carry around a heated Thermal Stone, and one should always have the means to make Fire in an emergency during winter. To prevent freezing, characters must maintain their body temperature by regularly going back to a source of heat. Freezing quickly drops the player's health. The biggest change in Winter is the drop in temperature which results in freezing if the character gets too cold. Winter lasts for 16 days the first winter will start on day 21 and end on day 36. It will eat Food off the ground and destroy any Structures and Plants that get in its way when it is rampaging.Īutumn leads to Winter, so players might want to spend their first Autumn preparing for the harsh weather that will soon be upon them. Any resource such as Grass, Saplings, or Berry Bushes that withered in the Summer will return to their harvested state at the beginning of Autumn.Īutumn's seasonal Giant is the Bearger. Also, Birchnut Trees will start to lose their leaves, which change color, and fully-grown ones will yield extra Birchnuts when cut down. During Autumn, the player does not have to worry about Overheating or Freezing, there is only occasionally Rain, Farm Crops grow normally, Walrus Camps are not active, Red Hounds may occasionally appear rather than Normal Hounds during timed Hound attacks, Redbirds and Crows appear, and the Koalefant appears with a red hide. Autumn is the starting season for Don't Starve Together.
